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Half life ps2 models
Half life ps2 models









Instabilities were caused by a bug in the game code: Saves from previous builds are not working again as I found an option to separate Blue Shift saves from the main game so it is no longer possible to cause crash by loading save from wrong game.

half life ps2 models

  • Playing Dreamcast Half-Life: Blue Shift on.
  • The (ISO) image on the USB drive cannot be fragmented. Here you can find the latest OPL BETA version: So I recommend to copy the image to the "CD" directory.
  • Due to the fact that today it is difficult to buy a CD with a good quality,.
  • Scientists inside intro elevator are non-solid to prevent major glitches,īut elevator can still drain some HP from player PC models can cause some minor graphical glitches on PS2 Lots of other small improvements that I forgot about There should be less rescaling artifacts on map textures Would play if you choose to play with Dreamcast or PS2 models I found out that I messed up soundtrack in previous builds.Ĭorrect PC soundtrack would play now if you choose to play with PC models and authentic Dreamcast soundtrack Added an option to play with Dreamcast models (and maps) Merged HD and SD models into one ISO and made in-game selector to choose between them Added save game isolation to prevent crashes by loading saves from wrong games So I made a hack that increases size of this section from ~206KiB to 512KiB When this file reference list goes out of bounds all sorts of crazy things can happen. Reference to every used file is stored in RAM inside special section and unused references are never cleared.

    half life ps2 models









    Half life ps2 models